Monday, May 2, 2011

The "A-Player" Myth

"DirtPud.Ding, a ground-breaking, mobile, digital media, clean-tech, social networking app developer seeks a world-class, ROCK STAR software developer.  Must have a proven track record developing high profile, killer iPhone applications, be a team player, pro-active self-starter, and willing to work for equity only.  Candidates should have worked in a startup that successfully exited to Google and know Mark Andreesen on a first name basis."
Sound familiar?  Just another Silicon Valley job posting by some startup seeking an "A-player" for peanuts.  After all, it's a given that for a startup to succeed, everyone you hire must be an "A-player," right?  Get the team right and everything just flows!


Now don't get me wrong, there is nothing wrong with trying to hire "A-players."  One should try to hire the best talent possible.  But how realistic is it to expect that you will be able to hire WORLD CLASS, ROCK STAR talent for all of your positions when you' haven't even reached Ramen-profitability and your office is the local Starbucks?  What if you can't?

If your expectation is that you MUST have all "A-players" to succeed, your startup will fail.

So what's an "A-player?"  Most people would define an "A-player" to be someone who:
  • Is Rhodes Scholar smart with state-of-the-art working expertise in their professional field whether that be software programming, sales, or accounting.
  • Has sufficient experience to apply those skills, identify and anticipate issues, troubleshoot ambiguous situations, creatively problem solve, and guide the startup in the proper direction.
  • Is a team player, one who can fit their activities into those of others, subordinate their own interests as needed for the common good, and still has great interpersonal skills at 3:00 am in the morning.
  • Is self-managing, setting priorities in line with overall company goals, disciplined enough to keep their tasks on track, coordinates them with others, communicates well, and makes minimal demands on management attention.
  • Has a can do, positive attitude uplifting to their team mates.
  • Is ethical, of outstanding person character, and free of excessive ego.
  • Has the dedication and energy to put in the extra hours and effort required, when the startup needs it (which is pretty much 24/7).
In short, an "A-player" is the model human being (let alone employee).

The fact of the matter is that these people are (a) very scarce and (b) in incredibly high demand. Economics 101 tells you that this means that even if you can find them, they are likely to be gainfully employed as someone else's highly compensated employee or making a living (i.e. they charge) as a very well paid independent.

The other fact of the matter is that most of us fall short in one or more of the areas listed above; we're NOT Charlie Sheen (as he perceives himself to be) but Mere Mortals.  So at the risk of offending someone, this means that most likely, most of the people working in your startup are Mere Mortals and not "A-Players."

This does not mean that you can't have an "A-Team."

An "A-Team" is more than just a collection of "A-players."  An "A-Team" is one that blends the strengths of all its members, both "A-players" and Mere Mortals,  in such a way that overall team strength is maximized and weaknesses mitigated resulting in high performance.  Characteristics of an "A-Team" are focused direction, a high level of work quality and quantity, high energy and esprit de corps, an almost intuitive level of communication between team members, creativity, confidence, and an optimistic approach to challenges.

The advantages of the "A-Team" approach are as follows:
  • The recruiting pool is deeper - The simple fact is there are more Mere Mortals available.  This does not necessarily make recruiting any easier (see below).  But recruiting now becomes an issue of determining fit vs. being an issue of pure availability.
  • The business is more robust and more scalable - A business that depends on the unique skill sets of just it's "A-Players" is more vulnerable and harder to scale than one based on a team.
  • "A-players" thrive too - If you create an environment where Mere Mortals can thrive, its likely to be friendly to "A-players" too.
So with these advantages, why do so many entrepreneurs focus on "A-players" instead of an "A-Team?"
  • Belief that "A-players" don't need to be managed or led - In my experience, in any team with >2 people (some would say >1) this is false.  There is no such thing as perfect coordination without some management.
  • Belief that people come "hard wired" - This is the belief that one either is or is not an "A-player."  In reality, management studies show that performance is often context specific.  It has been my experience that people can change and be trained;  why else do we have teachers and mentors?
  • Many entrepreneurs are lousy people managers - Let's face it, some of the most visionary entrepreneurs are terrible at managing people or even outright jerks.  It takes a certain level of empathy and patience to lead people well and create an "A-Team" environment.  (Also note that being a good people person is not a requirement to being an effective visionary leader.)
  • Because they should - Part of the job of being CEO is recruiting key talent.  You do need "A-players."  You just don't want to build your business on the basis that everyone has to be one; your business will come to a grinding halt when you can't fill the positions you need.
How to Create an "A-Team"
So let's say that you want to create an "A-Team."  While there is no formula for this and a lot depends on the skill of the management team and group as a whole (after all we are dealing with messy, quirky, people who don't behave logically), one of the best books written on the subject is Hidden Value:  How Great Companies Achieve Extraordinary Results with Ordinary People, by Charles O'Reilly and Jeffrey Pfeffer.

Here are some practices common to all "A-Teams."
  • Hire A-players for key, value proposition critical positions; hire Mere-Mortals elsewhere - This means that you must have a good understanding of what your business's key value propositions are and what are the key resources needed to deliver them.  For example,you may not require a Rock Star in accouting...unless you are an accounting firm.
  • Hire for fit - Fit to what?  Values and culture.  Which means you have to know what your values are.  Values should tell people what priorities are important to the company, how the company will treat people, how decisions are made, what the company stands for and what lines the company won't cross.   High performance teams take time to build which means you have to hire for commitment.
  • Share knowledge - Information is the lifeblood of an "A-Team."  If you want to engage your employees' brains, both "A-players" and Mere Mortals, they must have access to detailed information about what the company is doing and attempting to accomplish.
  • Team based systems and rewards - To foster collaboration, knowledge sharing, and build esprit de corps, rewards should be based on whether the entire team wins or not.
  • Training - "A-Teams" invest in improving the capabilities of all their members.  Particularly in a rapidly changing environment, it is important to provide the training needed to keep employees current.
By all means, seek to hire "A-players" but build your business on the back of an "A-Team."

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